In this 3ds Max tutorial, we will learn tips and techniques for rigging a face in 3ds Max. Step by step, we'll construct a facial control system that is robust and animator-friendly. We'll also learn a fast and efficient way for deforming multiple objects as one unit, a technique for creating fleshy eyes, how to pin objects to a deforming surface, and also become familiar with 3ds Max's powerful Reaction Manager. By the end of this tutorial, you'll have the knowledge you need to create your own facial rigs that produce natural and entertaining expressions. Software required: 3ds Max Delano works avidly as an animation author at Pluralsight.